A Journey into the Teaching Experience

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Sploder: Teaching game design.

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Sploder is a great tool for teachers to teach students game design. We all know how much today’s generation are addicted to games, so why not including games into their learning process. Sploder does not require any installation. You just need to register with them and open your free account.

The best part about this tool is that it does not require any programing skills, so teachers can use it with all school subjects. Creating a game with Sploder is relatively easy to use with its user friendly interface. First of all, one will have to create levels and stages by pressing the + button. Then, he can start building the stage by dragging and dropping the objects on the stage. Sploder allows students to create several types of games, varying from simple one level game to complex design games which consists of multi levels and multi stages. It also provides a game tester so that users can test how their game works before they publish it.

Sploder is the ideal place for students to express their creativity and to improve their problem solving skills!

In the references below, one may also find tutorials that shows you how to use Sploder.

References:

http://techmyclass.com/2013/05/sploder-teach-game-design/

http://www.sploder.com/parents-teachers.php

http://www.educatorstechnology.com/2012/04/create-your-own-games-using-sploder.html

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One comment on “Sploder: Teaching game design.

  1. Sarah Buttigieg
    November 20, 2014

    This is a great resource and I agree with you about the fact that students should have a basic idea of how to create a game. This applies more for computer science students as most of their future jobs will surely involve some gaming development. Furthermore, games are a great way of relaxation and entertaining yourself, and this would be even more satisfying if the game is created by oneself. This tools is really simple to use and learn, so very practical to use in class 🙂

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This entry was posted on November 20, 2014 by in education.
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